Forts
There are 6 different forts in LoM clan mode. A player starts by building a Village, which can be upgraded into Town, City, etc. Villages to Provinces are designed for clans who have busy schedules or prefer quicker matches, whereas Kingdoms and Empires are designed for clans who have more time to kill or are more hardcore with lots of experience.
  • Clay: Clay is the rarest material of the four. It is used in smaller amounts to construct buildings, craft items, and more. An example of an item that requires clay is Townhouses.
  • Stone: Stone is the most common material of the four. It is often used in the construction of buildings, such as Towers.
  • Wood: Wood is very common but less common than Stone. It is often used in the construction of buildings and certain kinds of weapons, such as the Trebuchet.
  • Water: Water is the most important material of the 4. Small quantities as needed, and it is used in every aspect of the fort building.
Kindly note the the quantity of the various materials needed to build a particular Fort below is subjected to change.

Village

Villages are small and have two paths that directly curve from the entrance toward the chief’s hut at the end of the map. There is space for a Tower above the top path, between both paths, and below the bottom path. Basic wood and clay houses are located in the corners of the map. Stone tools can be seen strewn about. The ground is a mix of grass and dirt. They are cheap and easy to build and maintain. Raiding a village takes about 2 to 5 minutes on average. It offers the least rewards to both the defender and attacker out of all of the options. To be built, Villages require a minimum of
  • 8,200 Wood
  • 10,100 Stone
  • 8,000 Clay
  • 3,000 Water

Town

Towns are a bit larger and also have curved paths that directly lead to the goal, which is the mayor’s house in this case. Four Towers line each path to the “mayor’s office”. Houses are larger and made of nicer wood and some stone. Some homes are lined up in straight lines, while others are located between Towers. There are two to three stores (e.g., blacksmith, potion seller, etc.). It cost a little bit more to build and maintain. Raiding them takes about 5 to 10 minutes on average. To be built, you first need to have built a village and can then upgrade it to a Town.
  • 32,800 Wood
  • 40,400 Stone
  • 32,000 Clay
  • 12,000 Water

City

Cities’ paths are straight, have sharp turns, and lead to the city hall. The paths are made of stone. Large, stone buildings and houses that are made of stone and rare wood line the paths. Towers are located between buildings as if they were houses. Like Towns, there are streets that are visible between buildings or off the main path. There is less grass than Towns throughout. They require moderate amounts of resources and are somewhat difficult to maintain. Raiding them takes about 10 to 20 minutes on average. To be built, Cities require a minimum of
  • 131,200 Wood,
  • 161,600 Stone
  • 128,000 Clay
  • 48,000 Water

Province

Provinces are much larger than Cities in appearance. The paths lead to a capital city. One path is much closer than the other but is lined with three back-to-back Towers. The other path is much longer, but there is breathing room between the 4 or 5 Towers. Buildings are clustered, and there are many forests throughout, one or two lakes, and a river going through the map. They require moderate amounts of resources and are difficult to maintain. Raiding them takes about 15 to 30 minutes. To be built, Provinces require a minimum of
  • 393,600 Wood
  • 484,800 Stone
  • 384,000 Clay
  • 144,000 Water

Kingdom

Kingdoms are much larger than Provinces in appearance. The paths lead to a castle. One path is slightly shorter and is lined with Towers that are closer to one another than the Towers of the other path. There are forests throughout and some mountain ranges. A river runs through the Kingdom and splits into two. There are some Provinces or huge Cities in the Kingdom. Kingdoms require large amounts of resources and are difficult to maintain. Raiding them takes about 30 to 60 minutes. To be built, Kingdoms require a minimum of
  • 984,000 Wood
  • 1,212,000 Stone
  • 960,000 Clay
  • 360,000 Water

Empire

Empires are much larger than Kingdoms in appearance. There is only one path that resembles a large swirl and leads to an enormous fortress or castle. The path is lined with many Towers.
There is a large lake, many mountains, some forests, and a river that runs through the Empire. They require the most significant amounts of resources and are very difficult to maintain. Raiding them takes about 60 to 120 minutes on average. They offer the most rewards to both the defender and attacker.
To be built, Empires require a minimum of
  • 1,476,000 Wood
  • 1,818,000 Stone
  • 1,440,000 Clay
  • 540,000 Water
Last modified 6mo ago